Forum Posts

doylemills
Jan 11, 2022
In Research Request
Exploration is one of the game's main draws and adding a new region to investigate is certainly one of the most exciting things for most casual Genshin Impact players. The last several updates have brought the hotly anticipated Inazuma islands, and it appears as though miHoYo is not planning to stop adding more terrain any time soon. Even though engineer miHoYo continues to add new explorable terrain with each and every other Genshin Impact update, players are still enjoying running around the fan-favorite Liyue region where they can occassionally find weird glitches as a rule. It's safe to say that Genshin Impact glitches aren't a rare event considering the vast explorable area that the world of Teyvat offers. A recent post on the official Genshin Impact subreddit reveals an interesting video featuring two characters, Hu Tao and Xiao gliding above on the wind current in Dunyu Ruins. While Hu Tao's model behaves completely normal, Xiao then again is by all accounts stuck in a swimming animation while being elevated by the wind current. This event appears to be quite symbolic considering that the Dunyu Ruins were originally filled with water that disappears once a nearby riddle is tackled. Many fans are speculating about what causes this weird animation. One of suggestion claims that it's possible that this interaction is triggered if a player in community mode swims in the lake while another player settles the riddle. https://bit.dev/bradleyconnert https://bit.dev/bradleyconnerd https://bit.dev/bradleyconllet https://bit.dev/bradleyconter https://bit.dev/bradleycellont https://bit.dev/bradleycemmont Xiao has seen an incrase in popularity since his second apperace in the most recent twofold banner re-run which arrived in update 2.4. Xiao is one of the strongest DPS characters in Genshin Impact at the moment, on par with Ganyu and Hu Tao. Even though he's paired with the new character Shenhe on the current banner cycle, many players still decide to spend their Primogems to finally aquire Xiao and build up his constellations.s With regards to aquiring his constellations, players usually bet everything with their Primogems. One of the main reasons for this is the fact that a small investment for Xiao's copies is hardly worth it. His first four contellations provide a utilty boost, but his damage stays fairly the same. Be that as it may, his last constellation, Conqueror Of Evil: Guardian Yaksha, is one of the strongest in the game right now allows him to gain additional Elemental Skill charges while using his Plunging attack during the Burst duration.
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doylemills
Jan 11, 2022
In Research Request
One of the first big video game releases of 2022 is Rainbow Six Extraction from Ubisoft. A repulsiveness centered spin-off of Rainbow Six Siege, Rainbow Six Extraction moves the series from PvP to PvE, as players have to work cooperatively to take out an alien threat. It was recently confirmed that Rainbow Six Extraction would be coming to Xbox Game Pass on day one, and now subscribers to that service are able to preload the game. Rainbow Six Extraction is a day one Xbox Game Pass game, meaning it will be available to subscribers of Microsoft's popular service on the very day that it launches, Thursday, January 20. That's two or three weeks out at this point, but Xbox Game Pass subscribers can make sure that they have the game downloaded and ready to go as the Rainbow Six Extraction preload is available now. According to the Xbox Game Pass preload, the Rainbow Six Extraction file size is 46.63 on Xbox Series X, so the game requires a decent amount of space without being quite as egregious as some other big budget titles. It's adequately large that it may cause a few players difficulty depending on what kind of Internet they have, so those individuals will most likely appreciate being able to preload the game ahead of launch. Right now, Rainbow Six Extraction is one of the just upcoming Xbox Game Pass games that subscribers can preload. This is despite the fact that Rainbow Six Extraction is one of three total day one Xbox Game Pass games currently confirmed to send off on January 20. It will be joined by Pupperazz and Windjammers 2, though those games are admittedly going to be significantly smaller in scope and will have a lot smaller file sizes than Rainbow Six Extraction. https://bit.dev/oliversenos https://bit.dev/oliversenntorn https://bit.dev/oliversenntron https://bit.dev/oliversellentro https://bit.dev/oliversenntrond https://bit.dev/oliveresstond Rainbow Six Extraction being available as a day one Xbox Game Pass game could potentially be immense for its playerbase. Rainbow Six Extraction has players fighting aliens, which is a big departure from series standards, as the other Rainbow Six games try to be relatively realistic. This has already caused some division in the community, but one has to imagine that skeptics are likely to give Rainbow Six Extraction a chance if they're able to try it through Xbox Game Pass rather than paying the maximum for it. Rainbow Six fans will find out sooner rather than later if Extraction winds up being another solid entry for the franchise or then again if it's a misfire. Any Xbox Game Pass subscribers curious about the game can start their preload now.
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doylemills
Jan 11, 2022
In Research Request
It has been for quite some time supposed that FromSoftware is developing a new Armored Core game. Presently, a ResetErathread from the end of the week created by one Red Liquorice shows a snippet of text reportedly contained within a purchaser review around a new installment in the mecha shooter series. It shows that Souls creator Hidetaka Miyazaki is in charge, with the game offering "a massive and three-dimensional map" with "an array of challenging enemies and carefully crafted situations that are worth taking on again and again." According to Liquorice, the "supervisor fight looked quite Soulsy," writing in a subsequent post how "the player character in a white mech went in near the bigger robot chief and fought with like an energy or laser sword, this looked Souls-style." By their own admission, Red Liquorice has never played an Armored Core game but said how "the vastness of the architecture" also reminded them of Dark Souls. "The overview listed a choice of titles for the game, so I surmise that hasn't been decided on yet," they continued. "Most of them were Armored Core: [Something], including just 'Armored Core' and both AC:6, AC:VI, and other subtitles I can't recall. A portion of the choices didn't include AC in the name at all." https://bit.dev/harveycormik https://bit.dev/harveycommend https://bit.dev/harveycommenk https://bit.dev/harveycommick https://bit.dev/harveysekkon https://bit.dev/harveykammson The thread has now been updated with screenshots, though they've been partially darkened in an attempt to hide information identifying Liquorice. Most of them are still fairly easy to parse—mechs flying and shooting through blanketed landscapes, a couple of threatening-looking foe mechs and plenty of bullets and explosions. According to the leaker, the overview also had two gameplay videos that were about 30 seconds each, one showing off a supervisor battle and another showing some more gameplay around the aforementioned cold area. I've asked for further confirmation of the screenshots and videos and will update if I hear back. To the relief of some Armored Core fans, the screenshots make it look nearer to the classic style rather than one that leans heavily into Soulslike territory, which has turned into FromSoftware's bread and butter. Though the screenshots have everyone pretty advertised up at this point, it's still worth taking things with a pinch of salt. With Elden Ring still more than a month away, there's a decent chance we won't get any official announcements for a while.
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doylemills
Jan 11, 2022
In Research Request
The manufacturing system for OLED displays is currently not exactly optimal, involving vast factories, convoluted machinery, and a perfectly sans dust environment. But what if we could just 3D print an OLED panel? That's what researchers at the University of Minnesota Twin Cities have created: the world's first bendable, completely 3D printed OLED screen. Sure it's just 1.5 inches, and 64 pixels in total, but it's a start. Brought to our attention by Hardware Info, this is the kind of advancement that could easily bring cheaper, more efficient production to the world of TV's and gaming monitors, as well as laptop and phone screens. The research is published in the companion reviewed Science Advances journal, where the abstract outlines more intricacies of the screen's 'hybrid design.' "The electrodes, interconnects, insulation, and encapsulation are all extrusion-printed, while the active layers are spray-printed. Spray printing leads to improved layer uniformity via suppression of directional mass transport in the printed droplets. "By exploiting the viscoelastic oxide surface of the printed cathode droplets, a mechanical reconfiguration process is achieved to increase the contact area of the polymer-metal junctions. The uniform cathode array is intimately interfaced with the top interconnects." To achieve this incredible feat, the team utilized a custom tabletop 3D printer, which "was custom built and costs about the same as a Tesla Model S," says the study's senior author Michael McAlpine, a University of Minnesota Kuhrmeyer Family Chair Professor in the Department of Mechanical Engineering. https://bit.dev/jakewellmo https://bit.dev/jakewellnod https://bit.dev/jakewellnot https://bit.dev/jakewelldento https://bit.dev/jakedewello https://bit.dev/jakedellnot According to The Engineer, previous attempts had been made to 3D print OLED displays, but the crucial uniformity of light emitting layers was a massive obstacle for the team. Others had the option to print a few components, but remained reliant on the current standards of spin-coating or thermal evaporation to finish the displays off. Ruitao Su, another of the study's authors and postdoctoral researcher at MIT, talked up the flexibility of the display. They note that it was able to keep "a relatively stable emission over the 2,000 bending cycles, suggesting that completely 3D printed OLEDs can potentially be utilized for important applications in soft electronics and wearable devices."
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doylemills
Jan 11, 2022
In Research Request
Gossip that just won't quit in 2022 is that Nvidia is planning to bolster the memory capacity on a portion of its RTX 30-series graphics cards. These tales have existed in some form or another since 2020, and even reared their head again as recently as December, though up to this point no new cards have materialized. I'll admit, I'm starting to lose trust in the entire affair, yet according to WCCFTech, Nvidia could be planning to make moves as early as tomorrow, January 11. WCCFTech claims to have addressed sources that relayed a January 11 announcement date for a Nvidia GeForce RTX 3080 12GB, and that preorders and sales should begin that same day. That would see the card release before the RTX 3050 and RTX 3090 Ti, both of which were announced at CES 2022. The RTX 3080 12GB, be that as it may, did not make an appearance during the show. According to this same report, this graphics card would not just increase memory capacity from 10GB to 12GB, but also incorporate a wider, 384-bit memory transport. That would result in a higher memory bandwidth for the moderately improved card. Further reported specification adjustments could see CUDA Core counts increase from 8,704 to 8,960, thanks to an increase in SM count from 68 to 70. This would also would see RT Cores increase from 68 to 70. All of this would reportedly put the RTX 3080 12GB's TDP at around 350W—and a little bit nearer to the already too-dangerous RTX 3080 Ti. https://bit.dev/georgewellfot https://bit.dev/georgewellfon https://bit.dev/georgewellfond https://bit.dev/georgewellfent https://bit.dev/georgewellfen https://bit.dev/georgewellfont These improvements over the 10GB RTX 3080 are indeed possible. There are two spare pads for memory chips going free on the RTX 3080 10GB, which could be occupied with two additional 1GB GDDR6X chips for 12GB in total. Similarly, the RTX 3080 and RTX 3080 Ti both utilize the same GA102 GPU, which means greater center counts are within reach. Though, these upgrades would likely result in just a marginal performance improvement over the 10GB RTX 3080. That's the thing, while a RTX 3080 12GB is absolutely possible, it would be an oddity. I'm wired to be pessimistic about any tentative release date for these cards after being given the go around for north of a year, but there's more to it than that.
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doylemills
Jan 11, 2022
In Research Request
Graphics card demand proceeds to flood and supply is gradually rising to meet it. Shipments already filled in 2021 and this demand is relied upon to proceed for the foreseeable future. According to Digitimes Asia, GPU shipments are relied upon to rise a further 10% throughout 2022. Assuming you're in the market for a GPU, maybe, quite possibly we'll start to see a downwards value pattern once we emerge from the Omicron droop. The resurgent Omicron drove pandemic is leading to deteriorating market conditions which will clearly hold things up. Semi-guide shortages, isolating labor forces and logistical delays are having the dual impact of decreasing inventory, and increasing demand. Assuming you're isolating at home or waiting for your workplace to open, the chances are you have some more opportunity for gaming. Reassures still can't be purchased in main road stores. https://bit.dev/michaelkellont https://bit.dev/michaelkenntov https://bit.dev/michaelrennkot https://bit.dev/michaelrennolt https://bit.dev/michaelrennknot https://bit.dev/michaelrennkolt The majority of the tech CEOs have issued expectations, with most seeing mid-late 2022 as the place where shortages should start to ease. That's assuming we don't see additional market shocks caused by geo-political worries or resurgent trade wars.Digitimes calls attention to that buyer fragment demand is actually somewhat decreasing. This is probably going to be an aftereffect of milder mining demand more than anything else. Mining GPU sales should start to decay as the move of Ethereum to its planned Proof of Stake agreement mechanism draws nearer. When the date of the pre PoS trouble bomb gets secured, demand will continually lessen and eventually drop to almost zero as it turns out to be ever harder to recover the expenses of new mining purchases. Less mining demand means more cards in gaming rigs. And, assuming there are around 10% more cards that excavators aren't keen on, later in 2022 could be a great opportunity to be a gamer, we may even see some (hack) bargains! That's the expectation anyway. The note pad fragment is also expected to develop, however perhaps not to the same levels as the work area market. Digitimes calls attention to that major journal manufacturers including Apple and Dell have capacity reserved for as long as two years, which means they're not anticipating that demand should drop off anytime soon. The gaming GPU market will before long invite Intel to the fray, however we had trusted that we may see its Arc series of GPUs released at this point, it appears as however they are as yet a couple of months away. At the point when that happens, gamers will have a third choice. Very good quality Arc cards aren't relied upon to be 3090 Ti slayers, yet they don't should be. In the event that they come in at an affordable value, they will sell well indeed.
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doylemills
Jan 11, 2022
In Research Request
Seven days ago Alienware announced and demod its new Concept Nyx gaming server arrangement. It's a container that's intended to let different PC games be streamed to other gadgets and played at the same time. Presently, we've just seen a couple of reactions to hands-on demos, and there's almost no information about what's actually in the crate. Reaching out to Dell, we had a portion of our inquiries concerning Concept Nyx answered by David Zavelson from the company's Experience Innovation Group. Alienware is keeping very hush-hush about what's in the engine of Concept Nyx, however we managed to get a few clarification about certain aspects of the game streaming arrangement. Sadly, as before stated we actually don't have a clue what the actual specs for Concept Nyx are nevertheless that's largely because Dell is as yet exploring different avenues regarding those aspects. Zavelson explained there are many facets that are meeting up, both in hardware and software. https://bit.dev/mattkessont https://bit.dev/mattkensond https://bit.dev/mattkensot https://bit.dev/mattkennost https://bit.dev/mattkennlod https://bit.dev/mattkennod "The iteration we have showcased expands on center Dell and Alienware gaming platform expertise however has been planned in tandem with the Concept Nyx software stack for an alternate class of game streaming encounters than anything that exists today." Given there are current demos a ballpark or even approximate cost would be great however with all the current changes and challenges of the market it makes sense Dell is staying quiet about this. Zavelson also clarified the plan behind Concept Nyx. We accepting it as one PC to replace four, which it is as it were yet for those wanting the absolute top level gaming PC experience, a dedicated PC is the way to go over something like Concept Nyx. This isn't intended to give you the most ray traced FPS level greatness, instead it's about working really hard at streaming different games to several screens of all sorts immediately. "We are able to help simultaneous gameplay across different clients through the full idea arrangement that we've created which is a combination of hardware and software - the central piece of which is a superior performance edge server." explained Zavelson. "We aren't sharing any details yet on the internal parts, however we are leveraging our breadth of abilities and expertise across Dell innovations."
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doylemills
Jan 11, 2022
In Research Request
As much as I can imagine the odd mega-scale wargame, I very like a platoon-scale one as well. A game where you're in charge of sixty troopers, a half-dozen vehicles, and a piece of battlefield very little larger than a suburban area. The Troop is simply such a wargame, one set in World War 2 and zeroed in on the British and Canadian powers battling across Normandy from the early long periods of D-Day. That immediately makes it stand out, as not nearly such countless games center around the Brits and Canadians as the US powers. What else makes it stand out? Dissimilar to a ton of other wargames, it appears to really get that this is a game, not a simulation. Realism, however a worry, takes a back seat to enjoyable gameplay. https://bit.dev/danielossmand https://bit.dev/danielossmant https://bit.dev/danielosman https://bit.dev/danielossmano https://bit.dev/danielolltern https://bit.dev/danielrellon From what I've seen up to this point, the AI understands and plays by the same guidelines as the player. It'll stay out of your view, pick angles that don't allow you to fire back adequately, and assuming it can't see your troops it'll act like they're not there. This is a game, with rules, and the AI is playing to win. I like that. The Troop also has a pleasant narrating arrogance, and provides its units with a touch of character. It's something helped by its totally fictional battles and missions. You can track down The Troop in early access on Steam. Designers Giant Flame expect to save it in early access for about a year, aiming for a full release in something like December 2022 or January 2023.
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